Live Streaming: Broadcasting live video to multiple viewers. As live streaming usually uses the internet, it provides the ability to be interactive.
RTMP: Real Time Messaging Protocol. The audio and video used for live streaming from broadcast software. This protocol is used specifically to transport media over the internet from a streaming broadcast to a streaming server.
DSLR: A type of digital professional camera that cost a few hundred and up. It combines professional optics (lens) with a digital sensor. Most DSLR cameras can use multiple len types and produce better quality photos and video than a lower end camera.
Tripod: Device used to stabilize and secure a camera, usually is collapsible and easy to travel with and aim.
Video Switcher: Device that takes multiple video signals from other devices and provides a way to switch between them to signal or multiple outputs. Depending on type and cost, can also provide video effects, overlays, and recording.
Audio Mixer: Device that takes multiple audio signals from other equipment. It allows multiple signals to be combined or singled out as an output. The audio signals can also be effected with volume and changing of different audio frequencies.
Capture Card: Device that takes an audio/video signal, usually via SDI or HDMI, and makes the signal usable by a computer. This is done through a computer port, mostly USB, but sometimes Thunderbolt or USB-C.
Stream Key: A unique code used to identify a source of audio/video streaming, in order to show the stream in a website or software over the Web.
Ingest Point: Refers to the physical location of the ingest server for live streaming that the broadcast is delivered to, and hosting the stream for all viewers.
Recordings: The process of capturing a live stream to save for later use. By storing the content as it is played, later it can be reviewed and played back.
Hot Mics: Live microphones. When a microphone is hot, anything spoken into the mic will be played on the live stream.
Dedicated Internet: A dedicated Internet line is a fixed-bandwidth connection between two points which is available 24/7 for sole use by a designated user
Lower Thirds: a lower third is a graphic overlay placed in the title-safe lower area of the screen, though not necessarily the entire lower third of it, as the name suggests.
Bug: An error, flaw, or failure in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.
Webcam: A video camera that feeds or streams its image in real time to or through a computer to a computer network. When “captured” by the computer, the video stream may be saved, viewed or sent on to other networks via the Internet.
Playlist / Run Of Show: An arranged list of items that will be played on a live stream, usually from left to right or top to bottom. Once arranged, as the live video gets played, it will proceed through the playlist from first to last.
HDMI: A proprietary audio/video interface for transmitting uncompressed video data and compressed or uncompressed digital audio data from an HDMI-compliant source device, such as a display controller, to a compatible computer monitor, video projector, digital television, or digital audio device.
Encoding: Process of converting a given video input into a digital format that is compatible with most types of Web players and mobile devices.
Server: A computer, usually remote from the user, that provides services like video encoding, hosting online applications, and hosting websites.
Webcast: A media presentation distributed over the Internet using streaming media technology to distribute a single content source to many simultaneous listeners/viewers.
Multicast: One sender is sending data to multiple recipients, but only sending a single copy.
Bit Rate: The number of bits that pass a given point in a network in a given amount of time.